
PRO GAME DESIGN & DEVELOPMENT
Design • Develop • Integrate
Elective Specializations Modeling & Texturing Lighting Animation 3D Architecture & Product Design
The Advance Game Design and Development Program is a comprehensive career
course that takes you through the entire game creation pipeline — from concept
art and 3D modeling to level design, AR/VR, and engine integration.
With training across Unity and Unreal Engine, plus industry-standard tools like
Maya, ZBrush, Motion Builder, and Substance Painter, you’ll gain the skills to build
playable, high-quality games for mobile, PC, and console platforms.


Course Fee
INR 2,25,000
( + 18% GST )

EMI Options
Upto 18 EMI’s

Duration
576+ Hours

Salary
Rs 5 to 25 LPA

Assignments
75

Batches
Offline – Online
Who Can Attend?
With training across Unity and Unreal Engine, plus industry-standard tools like
Maya, ZBrush, Motion Builder, and Substance Painter, you’ll gain the skills to build
playable, high-quality games for mobile, PC, and console platforms.

Module 1: Digital design for games
Module 2: Game production & design documentation
Module 3: Vector illustration for games
Module 4: 3D design & introduction to texturing
Module 5: Character setup basics
Module 6: Sound editing
Tools Covered
Adobe Photoshop, Adobe Illustrator, Adobe Audition, Autodesk 3ds Max
Module 1: 3D modeling & PBR texturing
Module 2: Realtime PBR texturing
Module 3: CG lighting for games
Module 4: Prop & character setup
Module 5: Character animation
Module 6: Motion capture workflows
Module 7: Digital sculpting
Tools Covered
Autodesk Maya, Substance 3D Painter, Quixel Mixer, Motion Builder, Zbrush
Unreal Engine
Module 1: Understanding the CG pipeline
Module 2: Creating 3D assets for games & films
Module 3: Digital sculpting (ZBrush)
Module 4: Realistic texturing & details
Module 5: Character setup & rigging basics
Module 6: 3D animation techniques
Module 1: FX, dynamics & simulations
Module 2: Virtual production workflows
Module 3: Real-time cinematics with Unreal Engine
Module 4: Hyper-realistic characters with MetaHuman
Module 5: Photogrammetry & reality capture
Module 6: Cinematic storytelling in Unreal
Tools Covered
Unreal Engine, MetaHuman, Reality Capture, Gen AI tools
Module 1: Digital design for games
Module 2: Game production & design documentation
Module 3: Vector illustration for games
Module 4: 3D design & introduction to texturing
Module 5: Character setup basics
Module 6: Sound editing
Tools Covered
Adobe Photoshop, Adobe Illustrator, Adobe Audition, Autodesk 3ds Max
Module 1: 3D modeling & PBR texturing
Module 2: Realtime PBR texturing
Module 3: CG lighting for games
Module 4: Prop & character setup
Module 5: Character animation
Module 6: Motion capture workflows
Module 7: Digital sculpting
Tools Covered
Autodesk Maya, Substance 3D Painter, Quixel Mixer, Motion Builder, Zbrush
Unreal Engine
Module 1: Game theory & pre-production
Module 2: Unity engine basics
Module 3: Unity asset integration & level design (mobile + AAA)
Module 4: Unreal Engine for game development
Tools Covered
Unity, Unreal Engine
Module 1: Mobile game theory & pre-production
Module 2: UI/UX for mobile gaming
Module 3: Creating a 3D mobile game
Module 4: First-person shooter game design
Module 5: 2D casual game development
Tools Covered
Unity, Unreal Engine









Tools Covered




























