
ADVANCED GAME DESIGNING AND DEVELOPMENT ARVR-XR
Build the Future of Games & Interactive Experience
Elective Specializations Modeling & Texturing Lighting Animation 3D Architecture & Product Design
The Advanced Game Designing and Development Program prepares you for
careers in gaming, AR/VR, and interactive media. From game art fundamentals to
real-time 3D, animation, and immersive design, this program gives you the
creative and technical expertise needed to thrive in the global gaming industry.


Course Fee
INR 3,00,000
( + 18% GST )

EMI Options
Upto 18 EMI’s

Duration
650+ Hours

Salary
Rs 5 to 25 LPA

Assignments
75

Batches
Offline – Online
Who Can Attend?
Students will master both game design principles and cutting-edge tools like
Unity, Unreal Engine, MetaHuman, Maya, ZBrush, and Substance Suite, ensuring
they graduate with a portfolio of playable projects and assets.

Module 1: Game art fundamentals
Module 2: Visual design for games
Module 3: Digital design & vector illustration
Module 4: UI/UX for games
Module 5: Motion design for games
Module 6: Video & sound editing
Module 7: Generative AI for imagery, video & audio
Tools Covered
Photoshop, Illustrato, Animate, Premiere Pro, Audition, Canva AI Tools,
ChatGPT, Deepseek, Leonardo AI, Midjourney , Runway ML , Sora,
ElevenLabs, Suno AI, Fire y, Descript, Comfy UI
Module 1: Introduction to 3D design & texturing
Module 2: PBR texturing work ows
Module 3: CG lighting fundamentals
Module 4: V-Ray rendering
Module 5: Dynamics & FX basics
Tools Covered
Autodesk 3ds Max, Substance 3D Painter
Module 1: Advanced 3D modeling & realtime PBR texturing
Module 2: Lighting & rendering with Arnold
Module 3: Prop & character setup for games
Module 4: Hair grooming with XGen
Module 5: Particles, dynamics & effects (Bifrost)
Module 6: Virtual staging for games
Tools Covered
Autodesk Maya, Substance 3D Stager, Quixel Mixer
Module 1: Digital sculpting for game assets
Module 2: Photogrammetry workflows
Module 3: Cloth simulation & FX for characters
Module 4: Real-time 3D for Gaming
Module 5: Motion capture animation
Module 6: Unity for mobile gaming
Module 7: AR/VR game development with Unity
Module 8: Game level design
Module 9: Performance capture & MetaHuman integration
Tools Covered
Zbrush, Marvelous Designer, Substance 3D Sampler, Motion Builder,
Unity, Unreal Engine, MetaHuman









Tools Covered




























